Mojira Archive
MCPE-154229

Ancient city has less frequent sculk patches generating inside

The ancient city currently generates less frequent sculk patches inside, compared to the Java counterpart.

How to Reproduce

  1. Find an ancient city and see how many sculk patches there are
  2. Compare them with Java's counterpart

Observed Result
The sculk patches aren't generating frequent enough, compared to Java

Expected Result
The sculk patches generate in the same frequency as Java does

Original Description
The ancient city has no thrill in bedrock because it lacks of sculk, sculk sensor, sculk catalyst, and sculk shrieker. We need more of this like in java edition.

Unresolved

Bernard2001

2022-04-21, 02:43 AM

2023-06-11, 09:02 PM

30

14

Confirmed

776426

vanilla-parity

1.19.10.23 Preview - 1.19.01.19.10.23 Preview, 1.19.10.22 Preview, 1.19.10.20 Preview, 1.19.0.31 Preview, 1.19.0.30 Beta, 1.19.0.29 Preview, 1.19.0.28 Beta, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0

1.19.20.23 Preview, 1.19.0.35 Preview, 1.19.0.34 Beta