Query "has_any_family" fails in the client
The bug
When testing for families in Molang using the "has_any_family" query in the resource pack, it will fail.
Steps to reproduce:
- Install the attached resource pack and apply it to a world.
- Open the world, and look to see if your head is on fire. You should automatically meet the conditions since the animation controller queries for the "player" family.
→
Nothing occurs. The animation controller looking for the family did not succeed, and the particle could not be applied.