[Experimental] Shrieker does not emit sound once a Warden is present
Summary:
The Shrieker stops emitting screams when a Warden is already called by it
Steps to Reproduce:
1. Place a Sculk Shrieker
2. Trigger and wait for the Warden to spawn
3. Attempt to trigger the Shrieker
Expected Result:
The shrieker, like the Java snapshots, emits screaming noises
Observed Result:
Shrieker is no longer triggered by any means
2022-03-31, 07:27 PM
2022-04-07, 05:15 AM
2022-04-07, 05:15 AM
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