Mojira Archive
MCPE-153307

summon_cap in behavior.summon_entity does not work for custom entities

Steps to reproduce

  1. Import mc_addon_test.mcaddon and apply it to a new world set to peaceful, survival, cheats on.
  2. /summon fur:barco_1

Expected result

The fur:barco_1 (colored cube) summons 1 group of 3 fur:barco_2 mobs (black cubes) and stops.

Observed result

The fur:barco_1 (colored cobe) repeatedly summons groups of 3 fur:barco_2 mobs.

Note

If you change the mob it summons to "minecraft:sheep" or just "sheep" it will only summon 1 group of 3 and stop. This suggests that during the check against summon_cap value the game is assuming or interpolating the "minecraft:" namespace into the name of the summoned mob.

Unresolved

[Mod] GoldenHelmet

2022-03-21, 09:04 PM

2023-05-17, 11:44 AM

2

2

Confirmed

989607

1.18.12 Hotfix, 1.19.40, 1.19.63

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