Waterloggable blocks in structures are loaded as waterlogged in structures that spawn underwater, even if it's not waterlogged beforehand.
Basically, if you load a structure via /structure or structure block, any blocks that can be waterlogged will automatically be waterlogged, even though the original structure had a un-waterlogged version of the block.
This here is a picture of an example structure that was summoned underwater, where it's observed that the glass panes and the chest are waterlogged
How to Reproduce
- Download the behavior pack with the attachment
- Do the command "/structure load mystructure:test_structure ~ ~ ~" in a large body of water.
2022-03-13, 03:09 AM
2022-03-14, 05:07 PM
2022-03-14, 05:07 PM
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1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.12 Hotfix
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