Piglin, piglin brute, goat, panda, and fish are not assigned "mob" type_family
Steps to reproduce
- Spawn a piglin, a panda, and a codfish.
- /execute @e[family = mob] ~~~ say hi
Expected results
The piglin, panda, and codfish say hi.
Observed results
"No targets matched selector"
Hey, there👋
When executing a command, we will input the selector, just like @s, @e, @p etc. But I found that @e[family=animal] and @e[family=mob] when selecting entities there's some wrongs.
For e.g
- I tried to run command"/kill @e[family=animal]", the system tell me that "No target be selected" after I entering the command
- So on, I found the next selector"/kill @e[family=mob]", I ran the command and the entities all were killed except piglin and panda and so on
The summary is:
- "famliy=animal" Can NOT select animal
- "family=mob" does NOT including piglin , panda and fish
Expectancy:
Please fix it, the selector runs go wrong causes a confusion I never met, It made me have to use more "family=!" to select my expected entities.
Thanks
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2022-02-20, 01:19 PM
2025-01-01, 02:45 AM
10
2
724944
1.19.40.23 Preview, 1.18.12 Hotfix, 1.19.30, 1.20.41 Hotfix
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