Mobs "disappear" for a moment on new flatworlds
I have noticed that on newly generated flat worlds with the new lower world height that now and again mobs will disappear for a fraction of a second. All of them at the same time. I have tested this on newly generated normal terrain and it's fine, but then I generate a new flatworld and it happens again, I guess it's due to the entities being below y=0?
2021-12-13, 04:10 PM
2022-05-23, 01:27 PM
2022-05-23, 01:27 PM
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