Render distance is broken on iPad Pro 3th gen(2021)
For some reason even on render distances like 56 some blocks get aggressively culled on the X direction, going forward or backwards in the X direction blocks reappear one row at a time not in chunks.
Oddly it seems that at night it’s slightly better I imagine the game is too aggressively culling blocks that are supposed to be behind fog? It’s not noticeable on low render distances like 16 however.
2021-11-07, 02:49 AM
2021-11-07, 02:43 PM
2021-11-07, 02:43 PM
0
0
-