Most particles have long redundant names
The bug
The identifiers of almost all bedrock edition particles have _particle on the end. This is redundant and annoying, and breaks Java parity. It would be like if every entity was named like creeper_mob.
Table
| Current (Bedrock) Name | Expected (Java) Name |
|---|---|
| basic_flame_particle | flame |
| basic_portal_particle | portal |
| basic_smoke_particle | smoke |
| blue_flame_particle | soul_fire_flame |
| campfire_smoke_particle | campfire_cosy_smoke |
| campfire_tall_smoke_particle | campfire_signal_smoke |
| candle_flame_particle | small_flame |
| critical_hit_emitter | crit |
| dragon_breath_trail | dragon_breath |
| endrod | end_rod |
| heart_particle | heart |
| honey_drip_particle | dripping_honey |
| lava_drip_particle | dripping_lava |
| mycelium_dust_particle | mycelium |
| obsidian_tear_particle | dripping_obsidian_tear |
There's more, but I got lazy filling this out
2021-11-01, 12:30 AM
2025-01-30, 09:35 PM
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