Fence gates, daylight sensors, observers, and leaves cut redstone wire as if they were solid opaque
Note: leaves are only affected by this when using fast graphics/fast leaves and after turning the wire on and off after changing the setting.
In the screenshot shown below, you can see a line of redstone dust being "functionally" cut by a hopper but "visually" not.
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The reason why the lamp behind the hopper is lit would be that the redstone "line" next to it is treated internally as a directionless redstone dot.
Edit:
Hoppers now works as intended but there are other blocks which still exhibit similar behaviour, see picture and comments:
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UPDATE: Fixed completely for piston heads as of 0.15.90.8 and for leaves as of 0.17.0.2.
2016-04-19, 07:35 PM
2017-06-03, 02:16 PM
2016-12-02, 02:21 PM
5
7
43657
daylight_detector, fence_gate, leaves, observer, piston, redstone, redstone_dust