Projectiles launched by the player fall through blocks, sometimes into the void, when player moves far away
Player-launched projectiles, for example tridents in a trident killer, will fall into the void once the chunk is unloaded.
Steps to Reproduce:
- Open creative world
- Throw a trident
- Move render_distance + 5 chunks (or render_distance * 16 + 95 blocks) away.
- Return and trident is gone
Expected Results:
Thrown tridents should not be lost when the player moves away.
2021-09-18, 01:25 AM
2024-01-19, 09:47 PM
2021-11-30, 05:45 PM
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