Mojira Archive
MCPE-133050

Banner displays a random pattern with specific resource packs applied with Ray Tracing

With a specific combination of resource packs (likely a PBR one and another that alters the banner/banner pattern textures) banners will display a random banner pattern of their base colour while the rest of the banner remains black. I have tested this with both Kelly's RTX https://mcpedl.com/kellys-minecraft-vanilla-rtx-conversion-pack/ and my own PBR resource pack.

Steps to Reproduce:

  1. Open a world with Ray Tracing on and with the two resource packs linked below applied to global resources.
  2. Place and view a banner of any colour.

Observed Results:

The banners display a Snout banner pattern in the colour of their base colour, and the rest of the banner is completely black.

Expected Results:

The banners should retain the same functionality they had before applying the second non-PBR resource pack, as in displaying their base colour without any banner pattern (as there are none applied).

 

Global Resources:

Defined PBR: https://www.mediafire.com/file/xnr66e9foxfcoi5/Defined_PBR_v1.1.4.mcpack/file

MultiPixel: https://www.mediafire.com/file/g890rxv9yg4epad/MultiPixel_Bedrock_1.17_rv1.mcpack/file

Unresolved

MADLAD3718

2021-06-25, 09:33 PM

2024-05-07, 03:57 AM

17

5

Confirmed

560344

RTX, banner, banner_pattern, raytracing

1.17.20.20 Beta, 1.17.2 Hotfix, 1.19.30

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