Swimming causes incorrect block selection offset
When swimming, the block that is hovered over by the crosshair is not selected correctly for a split second (as the animation adjusts camera height to the correct location).
Video documentation of bug: https://youtu.be/NERwvay8iCk
What's happening in the video: I actively am hovering my crosshair over the gravel in front of me, but when I swim forward, a block below me is incorrectly selected.
2021-06-23, 07:55 PM
2023-01-20, 06:01 PM
2023-01-20, 06:01 PM
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