Projectiles have a delay before firing
Projectiles that are thrown with a right click have a delay, seemingly about 100ms, before being thrown after the user right clicks. Is anyone aware of a fix for this? This happens on servers and in singleplayer worlds. This is causing the game to be unresponsive. This at right click, on a controller input, and after the touchscreen "recognizes" your intent to fire the projectile, so input type is not important.
2021-05-19, 03:36 PM
2021-11-11, 02:45 PM
2021-11-11, 02:45 PM
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