Mojira Archive
MCPE-126434

High resolution items don't render correctly with RTX/ray tracing enabled

I'm putting together a high resolution texture pack for Minecraft RTX, however with RTX turned on, any held item over 128x128 resolution (if a good portion of the texture is transparent) or over 64x64 (if most of the texture is opaque) doesn't render correctly.

Once RTX is turned off it renders fine. Held Blocks without transparency and glass render fine at any resolution. Other blocks like iron bars and plants have the same RTX rendering problem when held but look fine once placed.

Unresolved

Marcel

2021-04-26, 07:49 AM

2024-07-04, 07:38 PM

10

7

Confirmed

576779

RTX, raytracing

1.16.220, 1.16.221 Hotfix, 1.21.1 Hotfix

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