Powder Snow fog shows the skybox instead of a solid colour with RTX/ray tracing enabled
When inside of powder snow the distance fog displays the skybox instead of a solid colour. This fog functions as intended with Ray Tracing off, with only the solid colour being displayed.
Steps to Reproduce:
- Open any world with Ray Tracing on and with access to Powder Snow
- Place a large cube of Powder Snow
- Enter the Powder Snow
Observed Results:
Instead of a solid colour being displayed as the fog, the fog is displayed with the skybox instead, giving an illusion of the Powder Snow being transparent.
Expected Results:
The Powder Snow fog should display a solid colour only, just as it works with Ray Tracing off.
2021-04-22, 04:29 PM
2025-01-27, 05:50 PM
16
5
513889
RTX, fog, powder_snow, raytracing
1.19.40.22 Preview - 1.21.51 Hotfix
1.19.40.22 Preview, 1.18.20.21 Beta, 1.17.30.21 Beta, 1.17.20.20 Beta, 1.17.10.23 Beta, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.17.0, 1.18.2 Hotfix, 1.19.30, 1.19.50.24 Preview, 1.19.41, 1.21.1 Hotfix, 1.21.51 Hotfix
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