Mojira Archive
MCPE-125841

Transparent blocks/foliage rendering becomes imprecise at far distances

Some transparent blocks and entity shadows glitch out when looked at from far away.

How to reproduce: Use a spyglass or low FOV and look at something like a tree far away with a high enough render distance.

What should happen: It looks clear and normal as if you are standing next to it.

What happens: It glitches out and looks strange.

Video of this issue: https://1drv.ms/v/s!AtRG9IMXYTSSiD0hwM_pUZmgv1aQ