Mojira Archive
MCPE-125006

Game crashes when a fire charge shot from a dispenser hits a block

Steps to Reproduce:

  1. Place a dispenser
  2. Place a block 1 block away from the dispenser
  3. Place fire charges in the dispenser
  4. Activate the dispenser

Observed Results:
The game crashes when the fire charge hits the block.

Expected Results:
The game should not crash.


Original Description:
On an slightly elevated field I put down a dispenser put a stack of charge in it and pointed it horizontally into the horizon, I put a lever and flick it a few times and once those fire charges hit the edge of the render distance the game lags for 2 seconds and the game crashes immediately and shuts down.

Additional Information, my render distance were 22 chunks, I have not tried shooting the charges vertically, and I'm on an experimental infinite world with the caves and cliffs height limit.

Edit: I did additional testing, when on 10 render distance, the moment I shot one fireball horizontally the game crashed. I also tried firing vertically upward, the game didn't crash, but when vertically downward, the game immediately crashed. I tested the fire charge in a flat world, same results were shown.

Fixed

Tiger tiger

2021-04-14, 09:09 PM

2024-04-25, 12:29 PM

2024-04-25, 12:29 PM

3

3

Confirmed

503945

1.16.230.54 Beta

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