Mobs Don't Spawn at Y=0 Or Below
In experimental worlds with Caves & Cliffs turned on, mobs do not spawn at y=0 or below. This affects basically everything but the wondering trader as far as I have seen.
How to reproduce:
1. Create a new world on hard mode with C&C turned on
2. Clear out a large area at Y=0 or below, and observe
-Move around a bit to despawn mobs that will spawn above you and take up the mob cap
You won't see anything spawn at Y=0 or below
Expected Results
Mobs should be able to spawn in these portions of the world
Tested in a world created in the beta, then upgraded to caves & cliffs via experimental mode.
2021-03-20, 08:28 PM
2021-04-28, 07:42 PM
2021-04-28, 07:42 PM
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1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.220.52 Beta