Fire fails to render client-side in the Nether
While playing a multiplayer game, newly generated fire fails to render on the clients machine, like when a ghast shoots at you. I can see the fire, but others will walk through it and get damaged and cant figure out why. Any fire generated at world creation is visible client-side.
"Theres fire there, idiot!" "Where?! I can't see it"
2015-11-26, 07:42 PM
2017-08-21, 02:08 PM
2017-08-21, 02:08 PM
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