Mojira Archive
MCPE-111406

Chest ambient occlusion culled when RTX/ray tracing is enabled

When a chest blocks a light source, everything around it goes dark in Minecraft RTX, even though outside RTX it doesn't. I can accept that as intended, but this ambient occlusion gets culled when I look away from the chest, like the chest disappeared and stopped blocking the light source. Maybe Minecraft RTX ambient occlusion is screen space, but it looks odd in a world of ray traced reflections that are consistent whether or not the blocks in the refection are in screen space's view. Is this a bug, or a feature? I personally prefer a world where chests are transparent to light, if not that at least not culled from ambient occlusion.

Unresolved

Vincent Vermilya

2020-12-16, 05:13 AM

2024-07-04, 07:34 PM

25

9

Confirmed

501658

RTX, raytracing

1.17.30.21 Beta - 1.21.1 Hotfix1.17.30.21 Beta, 1.17.10.23 Beta, 1.17.0.56 Beta, 1.17.0.50 Beta, 1.16.200, 1.16.201 Hotfix, 1.17.0, 1.19.30, 1.21.1 Hotfix

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