Mojira Archive
MCPE-108459

When fall onto scaffolding, damage is not applied until player stops moving

Steps to reproduce

  1. Build a 100+ blocks tall scaffolding tower.
  2. Build a platform near the top and stand on it.
  3. Switch to survival mode.
  4. Jump so that you land >3 blocks down on the scaffolding, and hold the jump or sneak button.
  5. While moving up/down the scaffolding, release the jump/sneak button.

Expected result

You take fall damage when you first contact the scaffolding, or you don't take fall damage at all (like when you catch a ladder or vine).

Actual result

You take fall damage after you stop moving.


When falling from any distance and grabbing back onto a scaffolding tower, similar to how some grab onto ladders when falling, fall damage is not applied when i grab onto the scaffolding, or when I climb back up the scaffolding tower, but rather when I stop moving on the scaffolding. I have tested this issue on multiple worlds, multiple heights of falling, and whether I climb up or down and how far I go before stopping. The damage seems roughly equivalent to the overall damage I would take if I were to simply fall that specified distance, however, it appears to wait for me to stop moving on the scaffolding before being applied.

Fixed

Logan Reichel

2020-11-27, 11:59 PM

2021-09-21, 07:24 PM

2021-09-21, 07:24 PM

30

10

Confirmed

449082

1.17.10 - 1.17.2 Hotfix1.17.10, 1.16.220, 1.16.210.60 Beta, 1.16.100, 1.16.201 Hotfix, 1.17.2 Hotfix

1.17.30.23 Beta, 1.17.30