Overlapping entity shadows render improperly or fail to render
Bug Description
Overlapping entity shadows appear to "cut" through each other, and render differently depending on the angle they're observed.

Steps to reproduce
- Spawn a couple of entities and place them next to each other
Alternative
- Ride an entity and look at the shadow in third person
What was expected
Like in the Java Edition, the shadow oppacity would be increased due to the overlapping of multiple shadows
What was observed
The shadows either completely fail to render or render improperly
2020-11-11, 02:36 PM
2025-01-29, 05:44 PM
2020-11-26, 12:53 PM
2
3
381925
1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta
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