Texture quality of blocks is very low when RTX is enabled
When testing some PBR resource packs I noticed that blocks that are a little far from the camera look very low quality. This only happens when RTX is enabled at any render distance and is more noticeable with DLSS.
2020-11-07, 01:22 AM
2021-02-17, 03:15 PM
2021-02-17, 03:15 PM
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