ground hit sound plays while taking fall damage + anomalies
The 1.16.100.58 beta changelog apparently said it fixed this issue in a change note stating:
"Removed legacy fall damage packet from client"
However, this is not true. I can easily reproduce the bug in the most recent beta (1.16.100.58). The fall damage sound plays along with the "floor hit" sound when a player lands on the ground but doesnt take fall damage.
Sometimes, though, I didn't even take fall damage. It seems to be random. This is the anomaly I reference in the title.
See the video above. 2 sounds play at once.
2020-10-01, 01:52 AM
2021-04-23, 04:53 PM
2021-04-23, 04:53 PM
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