Mojira Archive
MCPE-100267

ID changes left behind legacy IDs

The ID changes from the 1.18 betas are a great step to parity, but now duplicate item IDs exist.

All items that changed their ID have their old ID still as a valid value, eg record_mellohi alongside music_disc_mellohi.
This affects both renamed items and items which got split up (dyes, boats, spawn eggs).

Item Remnant ID Note Fixed in
Turtle Scute turtle_shell_piece
scute
   
Enchanted Apple appleenchanted    
Dark Oak Sign darkoak_sign    
Boat boat    
Lodestone Compass lodestonecompass    
Raw Cod fish    
Tropical Fish clownfish    
Cooked Cod cooked_fish    
Dye dye    
Melon melon Needs to be done to allow melon_block to melon rename.  
Glistering Melon speckled_melon    
Spawn Egg spawn_egg Using this ID without a data value gives a broken spawn egg.  
Fire Charge fireball    
Empty Map emptymap    
Carrot on a Stick carrotonastick    
Nether Star netherstar    
Firework Rocket fireworks    
Firework Star fireworkscharge    
Iron Horse Armor ironhorsearmor    
Gold Horse Armor goldhorsearmor    
Diamond Horse Armor diamondhorsearmor    
Leather Horse Armor leatherhorsearmor    
Raw Mutton muttonraw    
Cooked Mutton muttoncooked    
Popped Chorus Fruit chorus_fruit_popped    
Totem of Undying totem    
Music Disc - 13 record_13    
Music Disc - Cat record_cat    
Music Disc - Blocks record_blocks    
Music Disc - Chrip record_chirp    
Music Disc - Far record_far    
Music Disc - Mall record_mall    
Music Disc - Mellohi record_mellohi    
Music Disc - Stal record_stal    
Music Disc - Strad record_strad    
Music Disc - Ward record_ward    
Music Disc - 11 record_11    
Music Disc - Wait record_wait    
Music Disc - Pigstep record_pigstep    
Music Disc - 5 record_5 Was added after the other record renames.  
Music Disc - Relic record_relic Was added after the other record renames.  
Banner Pattern banner_pattern    
Name Tag nametag    
Wool wool    
Fence fence    
Carpet carpet    
Oak/Spruce/Birch/Jjngle Log log    
Acacia/Dark Oak Log log2    
Coral coral    
Concrete concrete    
Stained Glass stained_glass    
Stained Glass Pane stained_glass_pane    
Concrete Powder concrete_powder    
Colored Terracotta stained_hardened_clay    
Planks planks    
Stone Variants stone Only the variants should be removed, not the ID as "Stone" uses (and should use) that as ID.  
Hard Stained Glass hard_stained_glass Education exclusive.  
Hard Stained Glass Pane hard_stained_glass_pane Education exclusive.  
Grass Block grass    
Oak/Spruce/Birch/Jungle Leaves leaves    
Acacia/Dark Oak Leaves leaves2    
Double Wooden Slabs double_wooden_slab    
Wooden Slabs wooden_slab    

These IDs are no longer suggested, but do still work.

Behavior packs and command blocks, already store the version they're made in, which makes them look what the command would do in that version, not the current one. The alliases are not at all needed for backwards compatibility, additionally, this is preventing the full flattening from happening, as a bunch of IDs are changed to another thing in java's flattening. melon: melon slice -> melon block, stone_slab: smooth stone, sandstone, cobblestone, brick, stone brick, quartz and nether brick slab -> actual stone slab, etc. so in order for the full flattening to propperly happen, these legacy IDs need to go, and doing so will NOT break old command contraptions and behavior packs already.