Particles component doesn't allow molang expressions and crashes the game.
Step 1: Create a particle using
"minecraft:emitter_lifetime_looping"
or
"minecraft:emitter_lifetime_looping"
Step 2:
**Use a molang variable for "active_time", for example
"active_time": "variable.emitter_random_1*2+13"
Observed Results:
Game crashes, only takes float numbers.
Observed Results:
**Game evaluated the molang variable and works just fine
Screenshots/Videos attached:
No