[Realms] Animation state is not transitioning to a second state using Entity Queries when using Realms/Dedicated-servers
Partner Team Reporting:
Noxcrew
Partner Rank:
1
Verification builds and Platforms:
bedrock_server_Publish_3547230 1.14.1.4_rc1
Realms live 1.14.20 (29/01/2020)
Summary:
[Realms] Animation state is not transitioning to a second state using Entity Queries when using Realms.
We tested it for the 2 following queries:
query.has_rider query.ground_speed
Impact:
We are unable to use Entity Queries to transition between animation states on Bedrock Realms and Dedicated Servers.
This is hampering our development as we use Dedicated Servers to test/develop our content.
Repro Steps:
- Load the pack COW-LEVEL-MCM-925.mctemplate (Forwarded to @Greggo on slack)
- Run the following command to summon the test entity
/summon noxcrew:wc.quadbike
- Ride the entity
Observed Results:
Realm or Dedictated server:
It won't show in chat that the entity is being ridden.
Standalone Client:
Its shown in chat that the entity is being ridden.
Expected Result:
Realm or Dedictated server:
Its shown in chat that the entity is being ridden.
Regression Build:
Unknown