on_ground always returns true
Partner Rank:
2
Partner Team Reporting:
Tetrascape
Verification builds and Platforms:
ver. 1.13.1, Win10
Summary:
the filter: { "test": "on_ground } always returns true
Impact:
Fixing this would allow us to use the ideas we were hoping to use for our entities.
Repro Steps:
- Create a new world and apply the BP/RP attached.
- Spawn ei:fireball in the air (in creative mode, the fireball explodes)
Observed Results:
ei:fireball explodes immediately, no matter if you spawn it on the ground or not.
Expected Results:
The filter should only return true when the entity is sitting on the ground
Screenshots/Videos attached: Yes/No
No
Regression Builds:
Unknown
Notes:
N/A