block-aware teleport fails at positive chunk boundaries
Partner Rank:
2
Partner Team Reporting:
Everbloom Studios
Verification builds:
1.14.0.5
Summary:
A block-aware teleport command fails at positive chunk boundaries, claiming the area is not loaded.
Impact:
We cannot use the block-aware teleport with relative or local coordinates reliably.
Repro Steps:
- Open a world, preferably with a Release build.
- Turn on the chunk view with F3+M.
- Point at a chunk boundary, on the negative side of the boundary but close enough to where your player would intersect the positive chunk of the boundary (no more than 0.3 blocks away).
- Use the /tp command and autocomplete the coordinates to where you're looking. Set the last argument to 'true'.
- Run the command.
Observed Results:
The command fails with an error Unable to teleport <Player> to the unloaded area at <coordinates>
Expected Results:
The command should succeed and you should be teleported.
Screenshots/Videos attached: Yes/No
Yes
Regression Builds:
Unknown
Notes: