Mojira Archive
MCM-824

The pivots on individually-rotated geometry cubes are mirrored on the Y axis

*Partner Rank:*

2

*Partner Team Reporting:*

Everbloom Studios

*Verification builds:*

1.13.0.16

*Summary:*

Individually-rotated geometry cubes (on the "1.12.0" model format) are rotated as if their pivot was mirrored on the Y axis (if the pivot is [1, 50, 2], the cube is rotated around [1, -50, 2]). Note that this does not happen with rotated bones, only cubes

*Impact:*

This is inconsistent with how rotated bones work, and breaks models made in the 1.12.0 format

*Repro Steps:*

  1. Create and join the provided world.
  2. Look at the model in front of you

*Observed Results:*

The arc is pointing down (the center is at [0, -50, 0])

*Expected Results:*

The arc is pointing up (the center is at [0, 50, 0])

*Screenshots/Videos attached: Yes/No*

Yes. The smiley face is the expected behavior, the frowning face is the bugged behavior.

*Regression Builds:*

1.13.0.2 is the last build this worked as intended

Fixed

Energyxxer

2019-09-28, 12:26 AM

2019-10-18, 06:35 PM

2019-10-18, 06:35 PM

1

2

Future Release

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