minecraft:collision_box scripting component not updating collision box
Partner Rank: 3
Partner Team Reporting: Spark Squared
Verification builds: 1.13.0.4
Summary: minecraft:collision_box scripting component not updating collision box
Impact: Impacting development on a future project involving scripting
Repro Steps:
- Create a new world with the behaviour pack attached installed (Experimental gameplay enabled)
- Enable rendering of mob bounding boxes
- Hit an entity
Observed Results: The entity’s collision box is not updated
Expected Results: The entity’s collision box is updated to the new value specified (0.1x0.1 as per script)
Screenshots/Videos attached: No
Regression Builds:
Notes:
- When setting the collision box to 0, the collision box is updated and set to 0
- The dev client is recommended to see the collision box visually