Game crashes if more than 18 entities are in a rideable stack
Partner Rank:
2
Partner Team Reporting:
Pathway Studios
Verification builds and Platforms:
Minecraft-Release_UAP_x64_2693265 - 1.13.0.4 RC2
Summary:
Having more than 18 entities in a single rideable stack causes the game to crash.
Impact:
Limits a mechanic in an upcoming map and could cause random game crashes.
Repro Steps:
- Download the attached world
- Right click on the top-most sheep to add a new sheep
- The game will crash when the player tries to add a 19th sheep
Observed Results:
The game crashes.
Expected Results:
The game does not crash.
Screenshot/Video?
Yes, attached.
Regression Builds:
Unknown.
Notes:
Only entities that the top-most entity are directly riding seem to count toward the 18 entity limit. For example, if the bottom-most entity has 2 seats, the player can stack 16 entities on the passengers in both of the bottom-most entity's seats without the game crashing.