minecraft:blockstate scripting component not updating with states of integer type
Partner Rank: 3
Partner Team Reporting: Spark Squared
Verification builds: 1.13.0.2
Summary: minecraft:blockstate scripting component not updating with states of integer type
Impact: Impacting development on a future project involving scripting
Repro Steps:
- Create a new world with the behaviour pack attached installed (Experimental gameplay enabled)
- Place a snow layer
- Right click the snow layer
Observed Results: There is an error along the lines of
[Scripting][error]-ScriptBlockStateComponent | Invalid type passed for block state 'height'
and the blockstate is not updated.
Expected Results: The blockstate of the height should be incremented and reset, without an error.
Screenshots/Videos attached: No
Regression Builds: 1.12.0.28
(What builds/versions did this last work in?)
Notes: The values are being updated to values within limits specified in the docs.