Yaw_speed returns unexpected numbers
Partner Rank:
2
Summary:
Using the query for yaw_speed sometimes produces numbers around -7000, when between 0 and 360 are expected
Verification builds and Platforms:
Beta 1.13.0.1 release 2487972 Win10
Impact:
It produces an unpleasant flickering in certain situations during animations using this query.
Repro Steps:
- Obtain the files from Greg
- Open a world and spawn the custom noxcrew entity
- Turn in a sharp circle using the mouse rather than arrow keys
- Observe at certain angles the steering appears to flicker to the other side
- Close the game and open the debug log
- Observe how the numbers jump from 133 to -7108
Observed Results:
Yaw_speed query jumps to an unexpectedly low number breaking an animation.
Expected Results:
Yaw_speed does not jump and thus produces a smooth animation
Screenshots/Videos attached:
No
Notes:
Due to this feature only being accessible to us through custom animation we can only test that far back, it may have affected the game for much longer.