Mojira Archive
MCM-744

spell_effects on players trigger irregular

Partner Rank: 2

Partner Team Reporting: blockception

Verification builds: 1.12

Summary:

**spell_effects on player seem to trigger irregular

Impact:

missing effects that are necessary to play a map don't perse get given when using the spell_effects component.

Repro Steps:

  1. step 1
    add the following to player effects
"minecraft:spell_effects":{
    "add_effects": [ { "effect": "saturation", "amplifier": 1, "duration": 10000, "visible": false } ] 
},
  1. step 2
    whenever you respawn, join the world or after death. you don't seem to receive 100% of the time the given effects through the spell_effect component

Observed Results:

the player gets hunger bar is depleting in our maps while the player has this spell_effect with saturation

Expected Results:

When joining worlds/servers/respawning that the effects through spell_effect are given.

Screenshots/Videos attached: No

Regression Builds: As I'm aware, this always has been an issue

 

Done

Daan Verstraten

2019-07-17, 03:36 PM

2019-11-26, 11:58 PM

2019-11-26, 11:58 PM

0

0

Future Release

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