Invisible end rods aren't invisible anymore.
Partner Rank: 2
Verification builds: 1.13.0.2_beta_rc0
Summary: Invisible end rods (end_rod:6) aren't invisible anymore. We use this method in various projects and this bug affects them all (Castles 'n Monsters, Sewers of the Giant, Lucky Block Race, The Undying System).
Impact: Invisible end rods aren't invisible anymore.
Repro Steps:
- Create a world in 1.12 and place an invisible end rod (/setblock ~ ~ ~ end_rod 6)
- Open that world in the 1.13 beta.
Observed Results: The end rod appears and has a collision.
Expected Results: End rod should light up, stay invisible and shouldn't have a collision.
Screenshots/Videos attached: A few examples from Castles 'n Monsters and Sewers of the Giant.