minecraft:attack > effect not working on player
Partner Rank:
4
Partner Team Reporting:
Gamemode One
Verification builds and Platforms:
v1.10.0, v1.11.0, v1.12.0, v1.13.0
Regression builds:
Definitely worked in the very early stages of add-ons. It's broken for over two years now though.
Summary:
The minecraft:attack component does not apply potion effects defined under "effect_name" and "effect_duration" correctly if it's used on the player. The "damage" argument works correctly.
Impact:
There's no clean work-around available. Removes the ability to add more unique custom item behavior by editing player behavior.
Repro Steps:
- Download the attached BP and apply it to a world
- Join the world and attack an entity
- Observe the result
Observed Results:
The attacked entity does not receive the poison effect
Expected Results:
The attacked entity receives the poison effect