[SWITCH] game crash on interaction with a custom trader entity for map Escape the Night
Partner Rank:
1
Partner Team Reporting:
TeamVisionary
Verification builds and Platforms:
ver. 1.11.0.4 Nintendo Switch EDEV
Summary:
Switch crashes when interacting with a mini-game chest
Impact:
This content is passed Mojang content review and is now stuck in certification because of the Switch issue. We are not able to release it.
Repro Steps:
- Create the world on Nintendo Switch and enter it.
- Progress to the mansion.
- Start the first game on the left.
Observed Results:
After the Player talks with the NPC the chest spawns in from of him. When the Player tries to open the chest the game crashes on Nintendo Switch.
Expected Results:
No crashes occurs during the gameplay. The player should be able to open the chest and see the trade offer it has.
Screenshots/Videos attached: Yes/No
The video provided by the tester was to big so i uploaded it to my youtube as an unlisted clip. Only people with the link can see it: https://youtu.be/4qnQarHRg4I I am also attaching a log that we managed to get from the tester.
Notes:
Unfortunately we can't test this, we don't have a Switch and i think we need a jail-broken one to even check the map. We initially thought that the crash could be due to the entity not having the "minecraft:behavior.trade_with_player" component. But it seems that is not the case. FYI: the map also suffers from an assertion error because we use functions to teleport entities away and kill them in the same tick.(this is done in order to not show the death animation in front of the player) So that assert(see attached image) is unrelated to this issue. I just wanted you guys to know it might crash.