Mobs do not support hat layer armours
Partner Rank:
2
Verification builds:
1.11.402.0 2242720
Summary:
Armour on entities does not render the hat layer
Impact:
This affects Tiny footprints as it incorrectly renders the helmets. In the case of Iron and Diamond they appear invisible which can cause confusion.
Repro Steps:
- Download TinyFootprints from the store
- Download custom Behaviour pack attached below
- Create a creative world with Tinyfootprints + behaviour pack equipped
- Equip a gold helmet
- Spawn Skeletons
- Observe they are rendered differently
- Open up loot_table json and change all golden values to diamond
- Reopen world and spawn skeleton
- Observe no diamond helmet visible
Observed Results:
The hat layer is not rendered on mobs.
Expected Results:
The hat layer is rendered much like on armour and armour stands
Screenshots/Videos attached:
Yes
Regression Builds:
Since inception
Notes:
Within TinyFootprints texture pack the diamond and iron helmets are on the hat layer for better visuals. As hat layers are not rendered it appears invisible which confuses players why a skeleton which should appear to burn does not.
Within the screenshot my skin is a zombie in the Tinyfootprints style, noted to prevent confusion. The golden armour renders correctly on my player.
2019-06-05, 03:14 PM
2019-06-10, 08:19 PM
2019-06-10, 08:19 PM
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