Mojira Archive
MCM-685

Certain distances can cause z-fighting to appear

Partner Rank:
4

Verification builds:
Beta 1.12.9  2327703

Summary:
Z-fighting on textures appear after a distance on bones with slight inflations

Impact:
This makes models appear broken/glitchy which could affect ratings/ overall perception of content

Repro Steps:

  1. Download MCM-685 world from Greg
  2. Load up the world and naviage to 0, 4, 0 
    1. If no entity is present type "/summon noxcrew:test"
  3. Slowly walk away from the entity
  4. Observer the z-fighting appear after a certain distance away

Observed Results:

When using bones with a very small amount of  inflations, for example 0.0001, the texture starts to z-fight as the player moves further away from the entity.

Expected Results:

The texture is always displayed the same, no matter the distance from the entity

Screenshots/Videos attached:

Yes, also obtain the world files from mco_noxcrew slack channel 

Notes:

This bug was discovered during development of content and does not affect what is being produced. We were attempting to use inflation here in an effort to remove z-fighting.  

Regression Builds:

Since inception

Unresolved

[Noxcrew] Arsenic

2019-06-05, 02:05 PM

2019-06-06, 01:12 AM

0

1

Future Release

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