"minecraft:equippable" > "accepted_items" not working correctly
Partner Rank:
3
Partner Team Reporting:
Gamemode One
Verification builds and Platforms:
1.12.0.6, Windows 10 and Pocket
Summary:
If the minecraft:equippable component contains more than three slot, all slots except the first two accept any item. The slot is not locked to the items defined inside the accepted_items array.
Impact:
Low impact but it's taking away some flexibility for creators as it's a massive problem for pocket players. (Items go into the wrong slot upon clicking them)
Repro Steps:
- Download the attached behavior pack
- Start a new (creative) world and apply the downloaded behavior pack
- Summon a creeper and interact with it. Try placing various items into the equipment slots
Observed Results:
The first two slots only accept iron horse armor and a saddle but any item can be put into the third slot
Expected Results:
The third slot should only accept iron chestplates
Screenshots/Videos attached: Yes/No
No
Regression Builds:
Not sure whether this ever worked correctly