Molang variables aren't saved across game sessions
Partner Rank:
1
Partner Team Reporting:
Pathway Studios
Verification builds and Platforms:
Minecraft-Release_UAP_x64_2244817 - 1.12.0.6 RC1
Summary:
User-defined molang variables are not saved and loaded when the player quits and rejoins a world.
Impact:
Player actions that affect a custom entity's appearance are not saved when a player quits the world. This causes the game to display the entity using the default parameters defined in the resource pack entity file's scripts/initialization component when the player next loads the world, instead of using the values set by the player.
Repro Steps:
- Open the map provided to Gregg in slack.
- While facing the model, push the button on the gold block followed by the button on the diamond block
- Log out and back in
Observed Results:
The model will change appearance when the diamond block button is pushed. On relog, this change will be undone and the model will revert to its default state.
Expected Results:
The molang variables should be saved and loaded across game sessions.
Screenshot/Video?
Yes, provided to Gregg in slack.
Regression Builds:
None.
Notes:
None.