Entities don't look around in multiplayer
Verification builds: 1.11
Summary: I created a entity that is supposed to look around using "query.target_x_rotation" and "query.target_y_rotation" in the animation. This works fine for the host of the world, but doesn't for the players that join it.
Impact: Animations are half as good.
Repro Steps:
- Create custom entity with an animation that contains said queries.
- Play in multiplayer.
- The Animation only shows for the host of the world, not the players that joined it.
Observed Results: "Look around" animations don't work for players that join a multiplayer world.
Expected Results: Animations work for all players.
Screenshots/Videos attached: Yes