Mojira Archive
MCM-652

/spreadplayers permanently loads distant chunks

Partner Rank: 3

Verification builds: 1.11

Summary: When mobs are spread with /spreadplayers to distant chunks, those chunks are loaded permanently until visited. In the extreme, this makes the world entirely unplayable as many completely irrelevant chunks are loaded up.

Repro Steps:

  1. Create a new superflat world in creative mode. Make sure coordinates are visible.
  2. Grab a mooshroom spawn egg from the creative inventory and spawn 40 or so mooshrooms.
  3. Run this command:
    /spreadplayers ~ ~ 0 10000 @e[type=mooshroom]
    
  4. Run this command:
    /say @e[type=mooshroom]
    
  5. Count the number of mooshrooms found. It's usually around 20. These mooshrooms are still loaded for some reason.
  6. Close and reopen the world.
  7. Run this command:
    /tp @p @e[type=mooshroom,c=-1]
    
  8. Take a look at your coordinates. You are thousands of blocks away. This mooshroom has no business being loaded, especially after a relog. You are also probably at Y=255, proof that MCM-111 is not fixed.

Expected Results: After spreading entities, all chunks should be properly unloaded.

Observed Results: Some entities remain loaded permanently, even after a relog.

Screenshots/Videos attached: No

Fixed

[Mod] tryashtar

2019-05-15, 06:51 AM

2019-05-31, 10:32 PM

2019-05-31, 10:32 PM

0

0

Future Release

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