The Irongolem no longer sways when it walks
Partner Rank:
2
Verification builds:
Beta 1.12.3 2120526
Summary:
The iron golem no longer sways side to side when it walks.
Impact:
This affects multiple pieces of Noxcrew’s content; including City Living, Spaceships and Aliens, Winter Minigames and more. The movement was used within marketing and thus no longer works it is misleading to consumers
Repro Steps:
- Create a creative world
- Summon an iron golem
- Observe the iron golem not swaying when it walks
- Load up a 1.8.1 client
- Repeat the above steps
- Observer the iron golem swaying when walking
Observed Results:
The iron golem no longer was it’s walking animation.
Expected Results:
The iron golem maintains it’s walking sway animation
Screenshots/Videos attached:
Yes, see notes
Regression Builds:
1.8.1 1483479
Notes:
A clear example of our use of it is within the City Living trailer at 19 seconds
https://youtu.be/VrqPV2BLEyo?t=19s
Weirdly, this trailer was filmed in 1.9 or 10 but I was unable to find the build which they moved like this.
The entity has yet to be fully data driven I believe so this may be related to the cause of the issue.