The bell texture's UV is incorrect
Partner Rank:
3
Verification builds:
Beta 1.12.3 2120526
Summary:
The bell texture UV is wrongly aligned on the hanging bell.
Impact:
This affects Tiny footprints as it makes the style impossible to maintain. It also affects other texture packs in addition to Vanilla. Another side effect is the pixels are of inconsistent size which is against the game's art style.
Repro Steps:
- Create a creative world
- Place a block 4 blocks off the ground
- Place a bell on the bottom of that block
- Observer two sides have 2 pixels, one side has 1 pixel and the adjacent side has 3
Observed Results:
It appears one side has 1 extra pixel which was stolen from the other side.
Expected Results:
All sides share 2 pixels equally
Screenshots/Videos attached:
Yes, note the test texture on the top right of the Tiny Footprints screenshot
Regression Builds:
Since inception