Mojira Archive
MCM-539

"Multiplayer Game = off" setting don't apply when world is packaged as a world_template

 

 

Partner Team Reporting: The World Foundry

Verification builds: 1.9.0.15

Summary: "Multiplayer Game = off" setting don't apply when world is packaged as a world_template (as is required to ship content)

Impact:

++No 'single player' maps can pass certification.

World template "Space Station Z" fails certification as a single player game.

Repro Steps:

  1. Start bedrock
  2. Click Play
  3. Create New
  4. Create New World (Vanilla)
  5. Multiplayer
  6. Multiplayer Game = Off
  7. Create (a vanilla world is created)
  8. Exit/Save & Quit
  9. Verify in the world options that the Multiplayer Game is Off (see screenshot multiplayerErrorInitial.png)
  10. Exit and package the world as an mctemplate (see attached TestMultiplayerGameSetting1.mctemplate)
  11. Import the new mctemplate
  12. Create a new world using the template
  13. Check the multiplayer button setting for multiplayer game
  14. Note that the radio button is now "On" instead of the expected "Off" (see screenshot multiplayerErrorResult.png) 

 

Observed results:

When world setting "Multiplayer Game" is off, the setting reverts to ON when the world is being created from the mctemplate built using this world (see screenshot multiplayerErrorResult.png) 

 

Expected results:

When world setting "Multiplayer Game" is off, the setting stays off when the world is being created from the mctemplate built using this world (see screenshot multiplayerErrorInitial.png for the expected result, as described in detail below)

Screenshots/Videos attached: Yes

Regression Builds:

1.8

Notes:

See the bug fields for anything that may be 'missing' in this report.

Fixed

Adrian Brightmoore

2019-02-09, 02:59 AM

2019-03-26, 10:11 PM

2019-03-26, 10:11 PM

1

3

Future Release

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