Custom entities made with add entity cannot be referenced with selectors
Repro steps:
- Create a custom entity using add entity features
- Type the command /kill @e[type=(custom entity name)]
Observed Results:
The custom entity, in this case, blockception:test will not autocomplete or become selected. However, when summoning normally using the /summon command they are able to be spawned into the game.
Expected Results:
The name of your custom entities should populate the screen and work