minecraft:is_stackable causes entities to still clip
Summary:
minecraft:is_stackable causes entities to still clip through each other when added to entities behaviour. You should normally see with minecraft:is_stackable is that the models of the entities should collide and not clip through each other.
Repro Steps:
- Create a world with the attached world Stackable Test.mcworld

- Summon 2 Zombie Horses
- Then using one of the horse try to collide with the other horse
- Will not collide the first few times but then will stop and clip through the model
Expected Results:
Should never collide through each other similar to boats and minecarts.
Screenshots/Videos attached:
Yes. [Stackable Collide Bug|https://www.youtube.com/watch?v=ywPFw797jd4]